Code: | Result: |
mm_player_add_gold <number> | Add indicated amount of gold |
mm_player_add_skillpoints <number> | Add indicated amount of skill points |
impulse 101 | All weapons and ammo |
sv_noclipduringpause 1 | Allow no clpiping while game is paused |
Mat_fullbright 1 | Disable darkness and shadows |
ai_disable 1 | Disable enemy AI |
notarget | Enemies ignore you |
mm_player_add_adrenaline 100 | Full Adrenaline |
God | God Mode |
hurtme <number> | Hurt character for indicated amount |
arrows_unlimited 1 | Infinite arrows |
mm_player_stamina_ needed_for_kick | Kicking costs no stamina |
map <map name> | Load indicated map |
mm_player_time_to_add_mana 0 | Mana regenerates instantly |
Starts specified map as Wizard | map_wizard <map name> |
Noclip | No clipping |
buddha | Player can live after 0 HP |
restart_assassin | Restart map as Assassin |
restart_warrior | Restart map as Warrior |
restart_wizard | Restart map as Wizard |
mat_depthbias_normal <1 or 2> | See enemy and items through walls |
sv_showhitboxes 2 | Show hit boxes on enemies |
showconsole | Show the console |
Give <item name> | Spawn an item |
give <item name> | Spawn indicated item |
mm_npc_create <npc name> | Spawn indicated NPC |
mm_player_stamina_ megasprint_cost_per_second 0 | Sprinting costs no stamina |
map_assassin <map name> | Start specified map as Assassin |
map_warrior <map name> | Starts specified map as Warrior |
arrows_unlimited 1 | Unlimited arrows |
mat_wireframe 1 | Wireframe walls |